top of page

Recreate Blade Runner 2049 | 3D Environment/Lighting Project
Dec 2024

Introduction 

This project reproduces the iconic scene of the protagonist walking through the showcases inside the signature architecture of Wallace Tower from Blade Runner 2049. Built in Maya and UE5, the scene replicates the film's distinctive lighting and atmosphere. Additionally, two lighting and mood variations were developed to explore creative alternatives. Through this project, I practiced various lighting techniques and refined the interplay between materials and lights to enhance environmental storytelling.

Skills

poly-modeling, PBR texturing,

rigging, posing

set dressing,

procedural shading in UE5

ray tracing lighting

Software Used

Maya, Blender, Substance Painter,

Unreal Engine, Fab,

After Effects

​

Mood Match

Mood_Match.0239.png

Mood Alternation 1

MoodAlter1.0000.png

Mood Alternation 2

Still_Render_00142.png

Reference - Blade Runner 2049 Cinematographed by Roger Deakins

ref.png

Assesments and Tests

Composition Assesment

Black and White and Histogram

Stained Glass Blur and Color Palette

Tests

Histogram Comparison

Tests

Final Render

Rigging and Posing

Credits

Human body models from Realistic Human Basemesh - Male and Female By Ozne000 on Turbosquid
https://www.cgtrader.com/free-3d-models/character/anatomy/realistic-human-basemesh-male-and-female-free-sample-preview

Character models, rigs, and animations from Mixamo
https://www.mixamo.com/#/?page=2&type=Character
https://www.mixamo.com/#/?page=1&type=Motion%2CMotionPack

©2024 by Fanchen Xing. 

bottom of page