Recreate Blade Runner 2049 | 3D Environment/Lighting Project
Dec 2024
Introduction
This project reproduces the iconic scene of the protagonist walking through the showcases inside the signature architecture of Wallace Tower from Blade Runner 2049. Built in Maya and UE5, the scene replicates the film's distinctive lighting and atmosphere. Additionally, two lighting and mood variations were developed to explore creative alternatives. Through this project, I practiced various lighting techniques and refined the interplay between materials and lights to enhance environmental storytelling.
Skills
poly-modeling, PBR texturing,
rigging, posing
set dressing,
procedural shading in UE5
ray tracing lighting
Software Used
Maya, Blender, Substance Painter,
Unreal Engine, Fab,
After Effects
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Mood Match

Mood Alternation 1

Mood Alternation 2

Reference - Blade Runner 2049 Cinematographed by Roger Deakins

Assesments and Tests

Composition Assesment

Black and White and Histogram

Stained Glass Blur and Color Palette

Tests

Histogram Comparison

Tests

Final Render
Rigging and Posing

