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FLOWER VALLEY | 3D Environment Development
December 2024

Introduction 

Flower Valley is an Unreal Engine set dressing project that brings to life a dreamlike, romantic landscape. At its heart stands a grand white Gothic castle, symmetrically designed around a giant magic tree at the center. The valley is bathed in soft pink hues, filled with cherry blossom trees that enhance the ethereal atmosphere.

For this project, I utilized and modified pre-existing assets, making adjustments such as removing object parts, merging elements, and altering textures to better fit the scene. Additionally, I implemented interactive elements, allowing players to engage with the castle gate and elevator. Through careful composition and lighting, the environment evokes a sense of wonder and serenity, immersing viewers in a beautifully crafted fantasy world.

Skills

set dressing,

procedural shading in UE5

lumen lighting

Software Used

Unreal Engine

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Renders

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Processes

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Reference

©aei_ai on Xiaohongshu

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Box Layout

Landscadpe Sculpting and Texturing

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Interaction Blueprints

Credits

Fantasy Castle Environment Digital Product - Freelance License by Leartes Studios https://www.artstation.com/marketplace/p/YBPoj/fantasy-castle-environment

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Texture Modified

Medieval Gothic Cathedral - Modular pack Digital Product - Standard Use License by Naked Singularity Studio https://www.artstation.com/marketplace/p/y1X5e/medieval-gothic-cathedral-modular-pack​

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XBH TREE Vol.2 by Ruihao Xue https://www.unrealengine.com/marketplace/en-US/product/xbh-tree-vol-01?lang=en-US
 
Japanese Plants by Pack Dev https://www.unrealengine.com/marketplace/en-US/product/japanese-plants-17-assets
 
Other assets by Quixel Bridge https://quixel.com/bridge

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©2024 by Fanchen Xing. 

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